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Archive for the 'GDIII' Category

Sang-Mi Yoo

GDIII will meet at the print-making candidate Sang-Mi Yoo’s talk in 249 at 7:00pm this evening. You can learn a little more about Sang-Mi at her website.

Peppered with movie and TV screenshots, this article from a German computer science seminar is an engaging survey of fanciful human-computer interaction.

Marketing Links for GDIII

Some videos and ads for previous personal media devices:

“Microsoft Alexandria” (before it was “Zune”)
“Real Zune Ad”
Zune-arts (including posters)
Official Zune site
First Ever iPod TV ad
Iconic iPod + iTunes ad
Looser iPod + iTunes ad
iPod Nano ad
iPod billboards
Creative Zen ad (student production)
Creative Zen Panda
LG Evolution of Audio
Analysis of a Japanese Sony print ad for the E Series Walkman

And, […]

Please Read Interface Space by Dmitri Siegel at Design Observer.

Collateral Material
Due: 04/19/07
Deliverable:
Any one of the following which promotes or explains your personal media player:

a series of three posters (at least 11”x17”) with a consistent graphic theme
a 30 second video spot (think TV commercial) uploaded to YouTube/Google Video
a multi-page product web site

Tools:
Illustrator/Photoshop for posters, FinalCut/Premeire/Audacity, etc. for
video, Dreamweaver/raw HTML/Imageready/etc. for Web work.
Note:
Collateral is not necessarily […]

So the title of the article is slightly misleading…but the information is pretty interesting and might actually help some of you (especially those who are not big fans of lists and linear thinking) prepare for exams.
How to Ace Your Finals… 

All-
Due to some flight delays getting here, I am still in Cologne, Germany.  Happily, everything went well once I arrived, but I am obviously not making it back for class 03/22.  GDIII go to the Oliveri lecture; History and Theory will have Chapter 14 presentations and iRats on Tuesday 3/27.  Cheers!
-Chad

GDIII Schedule

UPDATED:
03/22/07 Oliveri Lecture
03/27/07 Form design projects due (sketches/physical models/”glamour shots”)

.blend Studio files

Here are the two Studio files I promised for easy renders of imported objects. One has HDR lighting, the other has two area lights.
studio .blend file for GDIII
studio .blend file for GDIII - with HDR

I will give a fairly in-depth tutorial on modeling in Wings3D tonight including texturing and rendering. You may want to bring your own 3-button mouse, since there may not be enough to go around. A 3-button mouse is essential to keeping your sanity in Wings.
Wings3D Home of Wings
 yCarry’s Advanced Tutorials

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